Update Capsule Collider
This function is used by the automatic Capsule Collider adpation/scaling mechanism. We also made it publicly accessible in case you want to manually update the Collider.
Inputs | Type | Info |
---|---|---|
Target | EasyMorphComponent Reference | |
HalfHeight | Float | The new Half Height of the Capsule Collider |
Radius | Float | The new Radius of the Capsule Collider |
MeshRelativeLocation | Vector | The relative Location of the Mesh inside the Collider. |
MeshRelativeRotation | Rotator | The relative Rotation of the Mesh inside the Collider. |