Add Skeletal Morph
Adds the specified Skeletal Morph to the Setup of all Clients (and Server).
This Function/Event only exists as a Multicast and should always be called from the Server.
Can also be called in Single Player Games (No Networking).
Inputs | Type | Info |
---|---|---|
SkeletalMorph | Name | Name of the Skeletal Morph to add. |
Settings | FSkeletonMorphTargets | Settings for the new Skeleton Morph Target. |
PlayAfterAdding | Bool | Should the Skeletal Morph instantly be played after adding? |
Duration | Float | How long the Animation from current Morph to the Target Morph should be (in Seconds) |
Replication
This Function/Event is always replicated to all Clients for consistency.
Should be called from Server in Networked Games.