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Remove Skeletal Morph


Removes the specified Skeletal Morph from the Setup of all Clients (and Server).
This Function/Event only exists as a Multicast and should always be called from the Server.
Can also be called in Single Player Games (No Networking).
Removed Skeletal Morphs will also be stopped in case they are currently playing.

InputsTypeInfo
SkeletalMorphNameName of the Skeletal Morph to stop and remove.

Replication

This Function/Event is always replicated to all Clients for consistency.
Should be called from Server in Networked Games.