On Body Part Dismembered
Event Dispatcher that gets called whenever a Body Part has been dismembered/cut off.
Returns a Reference to the spawned Skeletal Mesh Actor that represents the Dismembered Body Part.
Parameter | Type | Info |
---|---|---|
BodyPartActor | SkeletalMeshActor | Reference to the spawned Skeletal Mesh Actor that represents the Dismembered Body Part. |
Replication
Gets called on Server and Clients.