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On Body Part Dismembered


Event Dispatcher that gets called whenever a Body Part has been dismembered/cut off.
Returns a Reference to the spawned Skeletal Mesh Actor that represents the Dismembered Body Part.

ParameterTypeInfo
BodyPartActorSkeletalMeshActorReference to the spawned Skeletal Mesh Actor that represents the Dismembered Body Part.

Replication​

Gets called on Server and Clients.