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On Body Part Dismembered


Event Dispatcher that gets called whenever a Body Part has been dismembered/cut off.
Returns a Reference to the spawned Skeletal Mesh Actor that represents the Dismembered Body Part.

ParameterTypeInfo
BodyPartActorSkeletalMeshActorReference to the spawned Skeletal Mesh Actor that represents the Dismembered Body Part.

Replication

Gets called on Server and Clients.