Set Skeletal Morph Values From Options String
Sets all current Transforms for all Bones that have been morphed from an Options string parameter. Use the Get All Current Skeletal Morph Values As Options String function to get a properly formatted options parameter you can use with this function. If you set "Set as Default" to true, the Default Skeletal Morph will get overwritten and morphing to default will morph to the Skeletal Morph loaded from the Options string. Otherwise you can Morph to "AutomaticCustomPlayerCharacter" as this will be the used if you don't want to overwrite the Default.
Inputs | Type | Info |
---|---|---|
Target | EasyMorphComponent Reference | |
Options | String | |
Set As Default Morph | Bool |
Replication
This function will automatically replicate to all clients if possible.